WORLD MAP OF UNERA
Want a digital copy of the world map? Download it here.
SUMMARIES OF THE PREVIOUS BOOKS
Need to refresh your memory on the previous installments? Check the links below for story recaps.
THE LAST RANGER
THE FIRST ANCESTOR
THE HIDDEN GUARDIAN (coming soon)
CHARACTERS
Acalan Tikau - Chieftain of the Gast tribe the Tekuan, which translates to “Jaguars.” Also now Toa’Yao, or “War Chieftain,” of all the Many Tribes.
Adelina - A priestess of the Holy Catedrál. First encountered at the First Temple of Baltesia in Southport, where she tricked Leiyn into confinement below the temple.
Altun - A plainsrider of the Gazian Greathouse. Has a contentious history with Batu, Leiyn, and Isla.
Adama Ta’Rul - A distant ancestor of the Ta’Rul family. Sister to Eshun.
Arash Ta'Rul - An Eteman of Hold Ta’Rul. Father to Ketti, grandson-in-law to Oro.
Arias di Carille - A young Ilberian soldier first met while stationed at Fort Ribereño. Leiyn was responsible for cutting off one of his arms.
Arlo - The surgeon of the Wilds Lodge.
Armando Pótecil - A now-deceased conqueror, or general, of the Ilberian military.
Arwia - An Eteman ancestor briefly referenced as a possible source of a quotation.
Ata - Also known as “Hawkvine,” “Rowanwalker,” “Rowan,” and “Foxfur.” True name is “Atastimina.” A dryvan who fights on the side of Leiyn and humanity.
Awera Talabi - Title: “Cloud.” The chancellor of Ore-Ofe.
Awidan - Also known as “Mooneyes.” An owlish dryvan of Glade. Deceased in a lyshan raid.
Ayda Santidad - Also known as “Ayda di Inhoa,” “Mother of Mercy,” “The Altacura,” “The Bride of Heaven,” and “Holy Mother.” The spiritual leader of the Holy Catedrál.
Azarah - A lyshan who resembles a giant, black-coated jaguar.
Baltesar Veda IV - The current Caelrey, or ruler, of Ilberia. Also called “the World King”—a grandiose misnomer, him only being the ruler of the Ilberian Union.
Bane - Teya’s draconion.
Batu Khatas - An older plainsrider pupil of the Gazian Greathouse.
Belen of Wharfhaven - A wall captain of Southport.
Biqqa - A spirit hummingbird of a brilliant emerald hue. Often seen around Ketti Ta’Rul.
Brine - A reef whale (an ocean titan) named by Teya. Primarily appears as a large formation of blue coral.
Bristle - The spirit boar bonded to Rhun. Also called a “hill hog.”
Carles Collon - A middle-aged servant in the governor’s villa. Also a mahita of the Order of Mahia.
Celia of Quay - A teenage daughter of fisherfolk, now a mahita of the Order of Mahia.
Chispa - The silver-furred spirit fox who has tailed Leiyn after different points in her life. Sometimes merges with the dryvan Ata.
Clouded Fang - The ash dragon (a variety of titan) bonded to Leiyn. First encountered at the erupting mountain in the Titan Wilds known as Nesilfo, the Clouded Fang.
Coyoti - An odd-mannered Gast scout who served with Teya among the situali.
Cual - A Jaguar warrior accompanying Acalan in Qasaar.
Demesu Gol’Tor - A distant ancestor of the Gol’Tor family.
Dinis Sorje - The mayordomo to the governor’s villa in Southport.
Eghe Ilori - Title: “Talon.” Captain of an Ofean outpost outside of Kunu.
Ekosa Siza - An eesu, or Ofean maha, of the Kekére.
Eld - A dryvan whose shape resembles a young elm tree. Deceased in the lyshan raid on Glade.
Eloxo - A Jaguar warrior accompanying Acalan in Qasaar.
Emilio - A smooth-talking rancher living in Carmenar, a Baltesian frontier town.
Enthil - A lithe lyshan with the wings of a moth and a crown of antlers.
Eshun Ta’Rul - A distant ancestor of the Ta’Rul family. Brother to Adama.
Estel of the Fifth Quarter - A reluctant mahita of the Order of Mahia. Also a successful merchant.
Feral - The unruly, brown mare that once belonged to Lodgemaster Tadeo, and is now Leiyn’s loyal steed.
Francesc - A Baltesian youth from Carmenar hung for having sympathies for the Ilberian Union.
Gan - A ranger of the Wilds Lodge. Originally from Altan Gaz.
Genevieve of Orille - Also known as “Evie.” A mahita of the Order of Mahia. Named after the author’s niece.
Hector - Also known as “Halftooth Hector.” A vagrant on the streets of Vasara.
Ilaoti of the Wind - Chieftainess of the Red Hawk tribe among the Gasts (tribe of Teya). Part of the Tetrad.
Ish’tar - A lyshan with twice as many limbs as a human and splindy in appearance.
Isirat Fai'Don - An Eteman friend of Ketti’s.
Isla Ogbi - A ranger of the Wilds Lodge. Died by an arrow from Taban Khyan. In life, Leiyn’s best friend.
Itzel of Folly - The mayor of Folly and premier over the Baltesian portion of the Titan Wilds. It is a widely known secret that she had a long-standing romantic relationship with Lodgemaster Tadeo.
Izan of the West Woods - A mahita in the Order of Mahia. Husband to Reyna.
Jegu Qayag - A wisdom of Altan Gaz. Leader of the wisdoms assisting in Southport.
Joaquin - A ranger of the Wilds Lodge.
Joromi - A male skystrider of the Ofean Stormhold.
Ketti Ta'Rul - An Eteman of Solace. The youngest member of Hold Ta’Rul and heir to Mehu’Ra.
Khamo - A lyshan often seen wearing red titanbone armor with seemingly malevolent intent.
Kyaka Ndaye - The current Odisi, or ruler, of Eyi.
Leiyn of Orille - A ranger of the Wilds Lodge. Protagonist of the Ranger of the Titan Wilds series.
Luca di Eño Vasara - The conqueror, or general, in charge of Baltesia’s military. Named after the author’s nephew.
Man’nah - Deceased leader of the lyshans. Once said to have been the strongest among them.
Marina - A ranger of the Wilds Lodge. A middle-aged, no-nonsense woman.
Martina - A priestess of the Holy Catedrál encountered on Refugio.
Mauricio di Siveña - The Elected Consul of Baltesia (formerly the governor).
Mehu’Ra - The tempest hawk bonded to Oro Ta’Rul. Guards the borders of Solace.
Mooneyes - A dryvan whose shape resembles a humanoid owl.
Mottle - The horse formerly belonging to Isla Ogbi, now shared by Ketti and Ekosa.
Moyo - A Red Hawk situal (from Teya’s tribe) who guards the Whisperspire in Qasaar.
Nabo - A tentatcled lyshan who has mastered the ocean.
Nahui - A loud-mouthed, small-statured Gast scout friendly with Leiyn and her companions. Served with Teya among the situali.
Naia of Southport - A mahita of the Order of Mahia. Formerly a serving lady in a merchant lord’s manor.
Nathan - Sometimes called “Old Nathan.” A curmudgeonly ranger of the Wilds Lodge.
Nava Eño Villanova - An Asraichean mask seller on the streets of Vasara.
Nestor of Saints’ Crossing - A former Baltesian soldier, now a mahita of the Order of Mahia.
Nidinu Ta'Rul - An Eteman of Hold Ta’Rul. Mother to Ketti, granddaughter to Oro.
Noemi of the Docks - A mahita of the Order of Mahia. Also a young mother of three.
Odowa - A female skystrider of the Ofean Stormhold.
Oktai of the Spears - The current Hesh Jin, or ruler, of Kalga.
Onah Salako - Also “Wing of Moons.” One of the two leaders of the Kekére.
Oro Ta'Rul - Also “Ab-Abi.” Eteman patriarch of Hold Ta’Rul. Bonded with Mehu’Ra and primary guardian of Solace.
Osmet - Also known as “She Who Remains.” A lyshan who has embraced the Iritu’s reputation as shapeshifters. Has many features combined into a grotesque combination, including those of a bat, lizard, jaguar, spider, and raptor. Can also transform fully into a bat at will.
Qara Gegeen - A wisdom of Altan Gaz. Temporarily the head of the Order of Mahia in Leiyn’s absence.
Ram’bal - A large lyshan with many features of a bull.
Reyna of the West Woods - A mahita in the Order of Mahia. Wife to Izan.
Rhun - A wildsoul living in Ilberia. Bonded to the boar Bristle. One of the remaining free wildsouls after the raid on his village.
Rúben of the Docks - A Union sympathist guard in the governor’s villa and would-be assassin.
Saikan - The horse of Batu Khatas.
Samu Oyabola - Also “Wing of Stars.” One of the two leaders of the Kekére.
Sarryl - An albino spirit bear known as a “moonbear.” Sarryl means “moonlight” in Kalgan. Named by and bonded to Batu.
Sergi of Southport - A mahita of the Order of Mahia. Son of a cobbler.
Sharo - The new lyshan lord with malevolent intentions for Leiyn and her friends.
Shu’eil - A giant lyshan who has adopted the form and chitinous armor of a crab.
Simó of Lake’s Edge - A youthful vagrant and mahita of the Order of Mahia.
Steadfast - Leiyn’s black stallion. As loyal as his name implies, he barely makes any sound, not even a whicker.
Taban Khyan - New moorwarden of the Gazian Greathouse. Suspected association with Sharo. After killing Isla, Leiyn slew him in return.
Tadeo of Lake’s Edge - The lodgemaster of the Wilds Lodge.
Tecla of Wharfhaven - A grandmother and widow, now a mahita of the Order of Mahia.
Teya of the Hunt - A Spear, or leader, of the situali, or Gast scouts. Also Leiyn’s lover.
Urta - A lyshan with the bulk and long horn of a rhinocerous.
Wynn of Saints’ Crossing - An odiosa briefly freed from his brand before succumbing to a titan attack in Southport.
Xepi - A shaman of Qasaar who once taught Leiyn about magic.
Yavin - An Ilberian fruit seller in Bayo Sol.
Yolant - A ranger of the Wilds Lodge. Fond of singing for the Lodge and playing her stringed gourd.
Zaki Gol'Tor - An Eteman friend of Ketti’s.
Zezé - A Baltesian soldier under Captain Belen’s command.
Zuma Apisi - A Gast shaman of the Tekuan tribe.
Zyanya of the Wave - A Gast chieftainess and member of the Tetrad.
THE WORLD
An overview of the locations in the world of Unera.
THE VEILED LANDS
The three colonies of the Veiled Lands are also called "the Tricolonies."
Baltesia
Colony of Ilberia.
Southport - Capital of Baltesia.
Orille - Leiyn's home village.
Folly - A Titan Wilds town.
Saints' Crossing - The bridge town that spans the Gorge de Omn.
Lake's Edge - Lodgemaster Tadeo's hometown.
Breakbay - An abandoned city ringed by titans. Ruined during the Titan War.
The Wilds Lodge - The Titan Wilds stronghold of the rangers.
Altan Gaz
Colony of Kalga.
Orolt - Capital of Altan Gaz.
Helkist - Fur-trading town.
The Greathouse - Also called the Baishin. Stronghold of the plainsriders.
Ore-Ofe
Colony of Eyi.
Kunu - Capital of Ore-Ofe.
The Coterie - Also called the Kekére. Tower of the eesuwé, or the mahos of Ore-Ofe. Located in Kunu.
Lamayo - Fortified trading city; acts as a secondary capital of Ore-Ofe.
The Stormhold - Also called the Izul. Stronghold of the skystriders.
Solace - Hidden Eteman village in the Ofean jungle.
The Titan Wilds
Borderlands spanning the Tricolonies. In Baltesia, these lands extend beyond the Gorge de Omn.
The Barren - Arid wasteland beyond the Silvertusk Sierra.
Qasaar - Capital of the Gasts and other indigenous tribes.
Haven - An Iritu ruin that provides a refuge for Leiyn and her comrades.
THE ANCESTRAL LANDS
The continent is also called "Forye."
Ilberia
The Ilberian Union.
Vasara - Capital of Ilberia.
The Devilwoods - The forest north of Vasara, so known for its reputation for harboring wildsouls.
Refugio - “The Hallowed Isle.” Stronghold island of the Holy Catedrál. Also considered to be a sacred place by Omnists.
Bayo Sol - “The Golden Harbor.” The port town attached to the campus of the Holy Catedrál on Refugio.
Eyi
The Eyin Empire.
Mumsi - Capital of Eyi.
Kaiam - Important city of Eyi.
Kalga
The Kalgan Dominion.
Galkhir - Capital of Kalga.
Betgol - Important city of Kalga.
BESTIARY
Coral trout - An ocean fish that congregates near coral reefs and reef whales.
Draconion - Axolto to the Gasts. A large lizard that resembles the monitor lizard of the Ancestral Lands, they have been domesticated over eons to be riding animals to the native peoples of the Veiled Lands. Docile unless threatened, they have spines along their backs except where a rider is seated. Draconions typically appear in four colors: orange, yellow, red, and black. They sometimes combine variations of these and have striped or mottled patterns.
Rainbow birds - Birds common to the Ofean city of Kunu. So-called for their iridescent feathers. Much like pigeons or seagulls elsewhere, they make themselves a nuisance and thrive near the city congestion.
Snow ape - A large ape with a shaggy white coat, a red snout, and blue around its eyes. An apex predator of the Silvertusk Sierra. About eight feet tall when fully upright and weigh 700 pounds at their largest. It can be incredibly aggressive when provoked or when hungry.
Spirit animals - Little is known of the creatures that appear as animals, yet also seem to be more. Travelers through the Titan Wilds have reported being assisted by creatures who are often of silver or golden coloring. These have taken the forms of wolves, large cats, foxes, deer, and all other manner of beasts. Many believe them to be spirits from Omn, sent by the Saints to keep their followers safe. Others have reported the native peoples have stories of them as little gods taking forms that humans can understand, and that often their favors granted will someday need to be repaid.
Thorned lion - One of the largest predators in the Titan Wilds, it typically poses little harm to humans unless starving. They have been known, however, to prey on livestock. The rangers of the Wilds Lodge have learned torches burning fennel are sufficient to drive it away from human populations. With a mane of spines, it is deadly to contend with. Aggression should be avoided whenever possible. Thorned lions typically travel alone, though females will care for their cubs until they are several years old.
Titans - Also called "kainox" by the native peoples of the Veiled Lands. Straddling the line between beasts and spirits, they appear as enormous animals or mythical creatures that ravage the land. Titans are not always present in the landscape; they "awaken" or materialize in cycles that can vary from months to years. Many appear to be tied to a certain feature in the terrain, but this does not appear to be accurate in all cases. Following is a list of the titans known thus far:
Ash dragon - Volcano titan
Flame raptor - Fire titan. Takes a similar form to the pterodactyls of our world
Fog swarm or “Winged Death” - Fog titan. Said to take the form of a swarm of flesh-devouring bats
Gorge spider - Rock titan
Hill tortoise - Earth titan
Lava centipede - Magma titan
Mirror swans - Lake titan. Always appear as a pair of swans
Rain mammoth - Rain titan in the shape of an elephant
Reef whale - Ocean titan made of coral
River serpent - River titan
Salt behemoth - Ocean titan. Takes a similar form to the plesiosaurs of our world
Sand stampede - Desert titan in the shape of stampeding wildebeest
Sea kraken - Ocean titan. Also called “The Wight on the Tide”
Stone scorpion - Rock titan. Can be composed of different kinds of stones, including sandstone and marble
Sun tiger - Wilderness titan. Strips formed from shadows and light
Tempest hawk - Storm titan
Vine jaguar - Jungle titan
World titan - Known as Kainox’tlal to Etemans and “Vast Mothers” to the Iritu. Believed to be the creators of smaller titans. They take various forms, from fog banks spanning hundreds of leagues to entire islands.
Tusked jackal - An aggressive canine species known for their destruction of other animal habitats. Tusked jackals travel in packs of thirty or more and bring down their prey through numbers and ferocity. As they pose significant threats to humans and livestock, they are best driven away
Wolfdeer - A species of fanged deer that appear to be particularly aggressive. Unknown if they are carnivorous or not. Like other deer species, they travel in herds. Stags compete for the rights to mate with a herd’s does. Fights have been known to be to the death. Mateless young stags often travel in a herd of their own.
BOTANICAL
Drybrush - A fern-like plant that shrivels upon a touch, then slowly stretches back out its leaves and limbs, regaining color and moisture and seeming to come back to life.
Echinacea - A pink flower whose extract is often used as a natural antibiotic.
Everscent - A flower that changes its aroma throughout the seasons, and sometimes over the span of a few moments. Usually, these scents are quite pleasant. Its blossoms have long, sky-blue petals streaked with white around a fuzzy red pistil, from which long, pink tendrils emerged.
Firefruit - Aubergine berries that burn one’s skin for hours. There are stories among the Gasts of using firefruit to incapacitate one’s foes.
Hangman's vine - A carnivorous plant that strangles any creature unfortunate enough to be snared by it. Known by the red coloring of its vines and leaves. It is exclusively found wrapped around full-grown broad-leafed trees.Travelers are advised to be wary of which trees they rest against.
Nacatl - A mushroom found in the caves on the northern side of the Silvertusks. Has hallucinogenic qualities when ingested as a tea.
Peyotl - A cactus whose flower is used for a hallucinogenic tea by the Gast tribes.
GLOSSARY
Many of the terms not referenced in the previous wikis can be found here.
Ab-Abi - “Great-grandfather” in the Eteman tongue.
Abu - “Father” in the Eteman tongue.
Akan’Oala - Translates to “Those Who Came Before.” This is the name given by Gasts to their ancestors. Legend has it that they came long ago to the Veiled Lands and conquered them by benefit of their superior magic. In the eons since, time and war have robbed the Gasts and other indigenous peoples of many of these secrets, leaving their history shrouded in mystery.
The Altacura - The leader of the Catedrál. Addressed as “Gran” or “Her Sanctity.” The Altacura has always been female. Many of those who reached Ascendance to become one of the five Saints have previously been the Altacura. Though officially a religious leader, by benefit of her station and the Catedrál’s resources, the Altacura has traditionally wielded great power both in Ilberia and in the world at large.
Ama ek akkir - “I am yours” in Eteman. Used as the binding words for a titan.
Ara’buru - The Eteman “seeing pool” located in Solace. Used to observe and learn from afar about the peoples, languages, and events of the Veiled Lands.
Ascendance - The process by which a person is made into a saint. Often, saints have arisen from a previous Altacura, though not exclusively. Holy miracles must be attributed to the person in order to achieve Ascendance, as do revelations of morality as divinely inspired by Omn. Only five individuals have thus far Ascended in the Catedrál’s history.
Asraicheans - An indigenous people of the Ancestral Lands, particularly in Ilberia. Identified in part by their red hair and light-colored eyes. Largely conquered and incorporated into Ilberian society in modern times, but with a denigrated status.
At-Iti - “Great-granddaughter” in the Eteman tongue.
Bantu - “Mother” in the Eteman tongue.
The Basilica Sóveran - The fortified home of the Altacura at the heart of the campus of the Holy Catedrál.
Bond(ed) - “Kamit” to Etemans. References to either the mutual attachment of a maha to a titan or to the attached titan itself.
The Caelrey - Also known as “the World King.” The political leader of Ilberia. In practice, often has to share power with the Altacura and her Catedrál. Reigns from Vasara, the capital of Ilberia.
The Careta Desfíl - Also called “the Procession of Masks.” A spring celebration and parade in Ilberia in which participants wear animal-inspired masks. Spectacles include star dancers, bull riders, and fire breathers. Stolen from Asraichean tradition.
The Catedrál - Also called “the Holy Catedrál.” A sprawling religious institution worshiping the prescience of Omn and the god’s revelations. The Catedrál has largely acted as a matriarchy, with precedence given to women for positions of power. Though officially a religious institution, its significant resources and moral sway often translate to geopolitical power that its leaders are unafraid to wield.
The Cherished - The name Eyins and Ofeans have for themselves as worshippers and believers in Okulukulu, the Mother Goddess.
Ciudad Abultado - The section of Vasara outside the inner wall where lower classes live.
Ciudad Interna - The section of Vasara within the inner wall where the more affluent members of society live, including the Caelrey.
Cloaking - The induction of a ranger apprentice into a full ranger by giving the apprentice a ranger cloak, a resilient and warm article dyed a forest green. Inducted rangers are also referred to as “cloaked rangers” by benefit of this ritual.
The Cloudholder - Leader of the Stormhold, the home of the skystriders of Ore-Ofe.
The Colonial Order of Mahia - The arm of government relegated to the training and deployment of mahas within Baltesia.
Conqueror - A general of the Ilberian military. In the colony of Baltesia, conquerors wield authority only surpassed by the Caelrey and, contentiously, the Altacura.
Council Domo - The building where the Liberty Council confers.
The Crypt of the Six - Mysterious catacombs associated with the Holy Catedrál.
The Culling - “Palaq” to Etemans. The long period during which the Iritu winnowed magic from the Etemans’ and Gasts’ ancestors. These events led Etemans to hide within grottos and Gasts to lose their most powerful shamans and forget the deepest secrets of magic.
Deq ama - “Tell me” in the Eteman tongue.
Dryvan - Also called “skin-walker” and “forest witch.” Known as “sach’aan” to the Gasts. Among themselves, dryvans refer to themselves as “the Kin.” Dryvans are shapeshifters. Though often possessing shapes approximately human, they are changed with attributes of animals and plants. Rarely seen, it is unknown what their disposition is toward humanity, for stories have been told of both boons and harms.
Eesu(wé) - The magic wielders of Ore-Ofe and the Eyin Empire.
Egreshti - An invective of the Gasts. Also “gresht.”
Elected Consul - The leader of Baltesia. Elected by a host of representatives from across the former colony.
Epochs of Unera - According to the Catedrál, the first age of Unera was the Epoch of Sin, when all of humanity was mired in ignorance and transgressions. During that time, those with mahia were worshiped as gods, and all quailed at their power. Then, with the founding of the Catédral came the Epoch of Epiphany, the current age, which began with the miracles of the First Saint, Inhoa the Merciful. This is believed to be a time of civilization and virtue, when the truth of the Saints will be spread to the far corners of the world and all will be saved from their sins.
Esse - Also called “lifefire,” “lifeforce,” and “essence.” Known as “ilis” to the Gasts. Esse is the vital life energy of a being. Invisible to most, those who possess mahia see it as bright life, often moving like flames throughout the body. Each individual possesses a unique esse, and those with an attuned enough lifesense may identify any being by it. Though mostly isolated to a being’s body, mahia allows one to either draw it out of individuals or manipulate it to different effects.
Etaro - “Spirit” in Eteman.
Etemans - A people related to Gasts and their ancestors. Etemans now only exist in isolated pockets within grottos.
The Eyrie - A substantial island that forms part of the Eyin Empire. Believed by Eyins to be the birthplace of humanity.
Ferino - Translates literally to “feral” from Ilberian. A derogatory term used by Ilberians and Baltesians toward Gasts and other indigenous peoples.
Fesht - An expletive common in Baltesia referring to an aggressive sexual act. Thought to have originated from an indigenous tribe. Similar to the Gast expletive “egresht.”
Fiend’s nectar - (Alcohol of the Gasts, burns, slimy feel. What is it made of again?)
Gasts - Refer to themselves as “The Many Tribes” in inclusion of other indigenous nations. Though perceived by colonists as a homogenous race, Gasts entail various tribes bonded by cultural and spiritual beliefs held in common. During the colonization of the Veiled Lands, the Gasts resisted the Ancestral Lands, which led to the Titan War. Following their capitulation, the Gasts largely retreated to beyond the Silvertusk Sierra to the arid lands beyond the mountains called the Barren.
Gerinakku - The annals of Solace. Contains many artifacts of the Eteman people as well as their history.
Ghosts - Called “timili” by Gasts. These ghosts are typically found in ancestral ruins and manifest as whispers and a lingering sense of esse.
Great Teyao - The larger of Unera’s two moons.
Gresht - An invective for the Gasts. Also “egreshti.”
Grotto - The Iritu term for a space outside of the ordinary world, created and sustained by magic. Also called “haru” by Etemans.
Harmony - “Heaven” in Omnist faith.
Heavens’ Reach - “Aafinsowa” in Eyin. The luxurious estate of the chancellor and the head priest of Ore-Ofe.
The Hells - Modified commonly as “Ten Hells,” “black hells,” and “Legion’s hells.” The afterlife for sinners in Omnist tradition.
The Hesh Jin - Also called “the Ocean Lord.” Leader of Kalga.
Inheritance - The Iritu term for magic. Also “heritage,” depending on the usage.
Kasadum il denu - “Adapt or die” in the Iritu tongue
The Kekére, or the Coterie Tower - The tower in Kunu where the eesuwé live and train. The center of magic within Ore-Ofe.
Kilakt - “Forsworn” in the Gast tongue.
Kuit - An expletive in the Gast tongue.
Lakan - “Ghosts” in the Gast tongue
Lakti - The western cliff of Qasaar.
Legion - The force of evil to the Catedrál, opposing the good force of Omn and the Saints. Seen as a fragmented being with many faces on account of the tormented souls it has captured screaming for release. Some believe Legion manifests demons in Unera to serve his purposes. For some, titans and dryvans are a few of these demons, while others see them as natural manifestations akin to animals and plants.
The Liberty Council - The ruling council of Baltesia.
The Lodgemaster - Leader of the Wilds Lodge, home to the rangers of Baltesia.
Lualli - The eastern cliff of Qasaar.
Mada - A familiar term meaning “mother” to Baltesians and Ilberians.
Macua - A club-like weapon lined with shards of obsidian wielded by Gast warriors.
Maha - A user of mahia; specifically, one located in Baltesia.
Mahia - Known as “semah” to the Gasts. Mahia is a magic of life and death, allowing its user to manipulate esse to various effects. These effects include healing, killing (by draining an individual of esse), and strengthening or energizing one’s body. Mahia also seems to have something to do with titans, as the creatures appear to be at least partly magical in origin. While seen as having come from Omn by the Catedrál, it is also seen as a tool by which Legion could exploit human weakness and lead people into sin. The other Ancestral Lands have higher levels of tolerance, though most view it with distrust. Among the Tricolonies, these attitudes are often passed on, though more leniency has evolved.
Mahita - A pupil of the Baltesian Order of Mahia. I.e., a maha-in-training.
Makayo - Translates to “Unity.” The Gast afterlife, in which an individual merges with the world. The losing of oneself to the great whole of being is anticipated with eagerness.
The Moorwarden - Leader of the Greathouse, home to the plainsriders of Altan Gaz.
The Mothertrees - “Ialadta” to the Iritu. Also called simply “the Mothers.” The great magical trees that gave birth to the Iritu. Now extinct, burned by the ancestors of Etemans and Gasts.
The Murmuring Canyon - A ravine near Qasaar where the stone is alive with spirits.
Nappahi - Workshops, like smithies, armories, and forges, to the Iritu.
Odiosa - A witch hunter of the Catedrál. By virtue of possessing mahia, odiosas sense out those with magic and either recruit them to their cause or have them executed. It is unknown how people become indoctrinated as odiosas, though their odd temperaments allude to some sort of torturous process that addles the mind.
The Odisi - Also called “the Sky Queen.” Leader of Eyi.
Odisi wangu - Literally means “My queen” in the Eyin tongue; used as exclamation similar to “My God!”
Okulukulu - Also “Mother Goddess” and “Mistress of Stars.” The central goddess of the Eyin and Ofean peoples.
Omn - Also called “the Unknown” and “Omn Almighty.” The god honored by the Catedrál. Most often depicted as a faceless, genderless orb of astral origin, similar to the sun and the moons, though distinct from both. Omn is believed to be the creator of all, including magic and titans.
Pada - A familiar term meaning “father” to Baltesians and Ilberians.
Plainsrider - A protector of the Tricolonies dwelling at the Greathouse in Altan Gaz. Akin to rangers and skystriders.
Plaza dil Jadiel - A plaza along the Promenada Palacia featuring a fountain dedicated to San Jadiel, a Saint of the Holy Catedrál.
Premier - A provincial governor in Ilberia or Baltesia.
Prima Maha - The leader of the Baltesian Order of Mahia.
Promenada Palacia - The main street running through Vasara that leads directly to the Caelrey’s castle.
Qelpu - “Disorienting” in the Eteman tongue.
Ranger - A protector of the Tricolonies dwelling at the Wilds Lodge in Baltesia. Akin to plainsriders and skystriders.
The Ranger’s Lament - An invocation spoken by a ranger after taking a life. Often spoken to alleviate guilt at the killing. The phrase is as follows: “Your spirit touches mine.”
The Ranger’s Oath - An oath taken by rangers at their cloaking ceremony, which they vow to uphold during their service. The oath is as follows: “Perceive. Preserve. Protect.”
The rising sun - The symbol of the Caelrey.
The Sacred Saints - The five individuals in Catedrál history who have Ascended from mortals into divine representatives of Omn. The Saints are seen as intermediaries between the faceless god and humanity, and interpret what is good and what is sinful. The Saints and their associated virtues are as follows:
San Hugo of Resolution and Equity
San Luciana of Sincerity and Candor
San Jadiel of Grace and Beauty
San Inhoa of Mercy and Quietus
San Carmen of Loyalty and Justice
Seedings - In reference to the Iritu, the birth cycles of their kind (through their Mothertrees, the Ialadta).
Shaman - A magic wielder and religious leader of the Gasts. As those possessing mahia, shamans serve many vital functions within Gast society, including healing the sick and wounded, communing with the ancestors and the spirits of the world, and warding against titans. They are often highly educated and serve as advisors to chieftains. By benefit of magic, shamans have also historically been reservoirs of indigenous history. Unfortunately, if a shaman dies before they can pass this knowledge on, it is forever lost, a problem that became particularly difficult during the Titan War and was one factor that led to the Gasts’ retreat.
The Shroud - “Kai’am” to Etemans. The protective barrier erected around Solace.
Skystrider - A protector of the Tricolonies dwelling at the Stormhold in Ore-Ofe. Akin to plainsriders and rangers.
The sun and stars - The symbol of the Holy Catedrál.
Taht - Meaning “father” or “mother,” it is a respectful address for shamans.
Takah - “My people” in the Gast tongue.
Talisman - Also called “periaptu” by the Iritu. Items imbued with magic that produce various effects.
Tekuan - A Gast tribe with a reputation for being continued aggressors since the Titan War. Their name translates to “Jaguar” and their people are tattooed with this symbol.
The Ten Virtues - The ideals upheld by the Catedrál as being good and worthy of pursuit. All are associated with one of the Sacred Saints. The virtues are resolution, equity, sincerity, candor, grace, beauty, mercy, quietus, loyalty, and justice.
The Tetrad - The council of four chieftains that leads the Many Tribes of Qasaar.
Titan’s awakening - The event when a titan first emerges from a natural body, such as a hill or river, and forms its body. It is believed titans may lie dormant in places for years before rising. Upon their awakening, those with magic perceived it as radiating very strongly from them, often so much so that it is impossible to resist their pull.
The Titan War - The war over the colonization of the Veiled Lands, fought between the Gasts and other indigenous peoples against those coming from the Ancestral Lands. After years of failed negotiations, the Gasts finally pushed back against the people invading their lands. Using magic, their shamans sent titans against the colonial settlements, devastating them and killing thousands. Though those possessing mahia from the Ancestral Lands did not know how to control titans, they used their magic against the shamans themselves, leading to the deaths of most of them. Following the loss of their shamans, the Gasts and other natives retreated beyond the Silvertusk Sierra to the lands known as the Barren. Only a few remained behind, and these were discriminated against, often to the point of violence.
Toa - Translates to “chief,” the title given to a Gast chieftain.
The Tumult of Titans - “Nox’mekva” to the Etemans. The event during which Eteman ancestors are claimed to have “broken” the world.
The Uman - Another of the indigenous people of the Veiled Lands, and included in the Many Tribes.
Unera - Called “Tlalli” by the Gasts. Unera is the planet, the world at large.
The Uphathi - Also “the Cloudholder.” The master of the Stormhold.
The Veil - The misty boundary that separates the Veiled Lands from the Ancestral Lands. Once penetrated by a wisewoman from Kalga, it allowed for the conquest and colonization that followed.
Whisperspire - Tepe’laka in the Gast tongue; the tower where the Tetrad meets in Qasaar.
Wildsoul - Also known as “beastfolk” in some parts of the world or as having “tainted blood” to the Etemans. Humans with Iritu blood that have the ability to merge with spirit animals.
Wisdom - Also “wisemen” and “wisewomen.” A wielder of magic in Kalga and Altan Gaz.
Young Chiuni - The smaller of Unera’s two moons.
Za’qu - “Ghosts” in the Eteman tongue.